About This Game Fantasy Wars is a turn-based strategy game set in a fantasy world. Combining both classic strategy gameplay and sophisticated 3D graphics players can experience epic battles like never before. Taking place in a fantasy world of Human kingdoms, Orc clans, Dwarfs' citadels and Elven forests the player is thrust into a world of war and legend. Play the role of an Orc or Goblin boss, a captain of the Human army or lead the elite forces of the Elven army. Participate in castle sieges and village defense, assault and reconnaissance operations and swift raids. To be victorious remember that the amount and experience of troops is not always the key factor, organize cooperation between different types of units and use the landscape to achieve strategic superiority. The game consists of three story-connected campaigns. In each of them players will have to gather an army, upgrade units, find magic artifacts and study magic spells. An epic story has been crafted to draw gamers in. The great Orc chieftain and conqueror Ugraum, incited by the cruel shamans, gathers a huge horde to invade the land of Humans. Only a small, but experienced army of general Pfeil is able to fight against the powerful enemy. However the sides in this confrontation don't know that this is all just a part of evil plot of the dark powers.Key features:Battlefields and surroundings in full 3DVarious tactical opportunitiesVivid characters which develop during the gameMore than 70 units and 9 types of armiesAdvanced army upgrade systemOriginal storylineMultiplayer mode (LAN, Internet, Hotseat) 6d5b4406ea Title: Fantasy WarsGenre: StrategyDeveloper:Ino-CoPublisher:1C EntertainmentFranchise:1CRelease Date: 6 Aug, 2010 Fantasy Wars Crack 64 Bit One of the many things which are awful about getting old is that most old people are expected to and do play mind\u2665\u2665\u2665\u2665ingly dreary, boring, games. Lament about the passing of dos,wonder why Sid's Alpha Centuri wont run on their computers and fiddle about tryng to get Age of Rifles and Steel Panthers up and running..... But its really neat when something like Fantasy Wars turns up. It's cheap, its certainly hard,lots of pretty serious wargames don't have half this much detail,it seems to have no bugs,looks good, music is fine but best is that its great fun to play.Yep good old fashioned fun...Ok I managed to last only 2 hours before I got wiped out. The AI wasn't cheating I just wasn't playing smart enough, this is a tough clever wargame.I will do better next time. This is a very good game its certainly fun and a bit of a toughie even on the easiest setting,Thats good as someone said the harder the struggle the greater the victory- 10 out 10 for Fantasy Wars a hard struggle...... This game has turn limits that takes all the fun out of the game . It takes away any chance of using your own strategys . Just charge at your goal and hope your turns don't run out. For that reason i can't recommend this game .. Despite what may be the most generic-sounding title ever conceived, Fantasy Wars is a quietly brilliant little strategy game. Each of the three factions has dozens of different units, upgrades, abilities, heros, and items to use, and the different terrain types and river crossings ensure that you will need to use all of these features to win. What I really like here is that many different army compositions are viable and no units types feel superior; you must use everything you have to win. The story is nonsense, but who cares?. This is a good game and in its own right is a complete experience. Story is good. Feels balanced. That said, I think this game could have been a great game with more work. Ultimately the units are expendable with only limited rewards for keeping them alive. I spent the whole first campaign painstakingly choosing my units lives over timed quest rewards, which the rewards are valuable later while once the units maxed out, swap leveling up other units from the researve. Ultimately saving your units to me feels to no gain. The units max out very quickly at level 5. The heros contenue to grow and level, which makes it more appealing to use them for the slaughters. By the time you really finish the campaign, which seems to come after 10 missions or so you lose all of them to start a new campaign. In the end, you will have access to them in the alliance campaign again where all your surviving units and heroes will be of service again with all the artifacts you discovered. Hoping they make a second game with more missions, more story, and more custom units with higher level caps.. I LOVE this game!Based off Fantasy General it does so much right. Nearly everything... nearly. I wish that it left in the research part though. Fantasy Wars expansions do not disapoint either. Its not an overly hard game but you'll want to keep your units alive so they can fight again in the next map. Top marks from me. If you like your turn based fantasy strategy, this is for you. This - on the surface - is a very simple game, but it is complex in its simplicity.It appears to be a fantasy sim with the diversity of characters you can command, and towns and castles scattered throughout the map; however, there really is no building to be done.Gold does exist, but it is only to recruit creatures.If a unit dies - then it is gone, and the longer they stay alive the more experience and skills they acquire.Thus, there is a short-term incentive to win each map level...but there is a long-term incentive to keep ALL units alive through the campaigns, otherwise the player has to start over with new units with no level skills and experience, and because each level gets progressively more difficult, having an army with mostly new units is almost certain to lose.That being said, unlike most games where the more one gains abilities and levels, the AI keeps pace so it seems the player never really does more than keeps up - this game rewards the player in the final levels with layers where the initial one should be satisfyling and expertly swept aside with the veteran army...until the real challenge is met.Really, this game is essentially a beautiful, dynamic chess game, where each race has different creatures with markedly different attributes like Starcraft. Further, like Minesweeper, there is a way to beat each level within a certain number of turns to gain the highest "Gold" rating (which nets the player more gold and magic items) and without losing any units.Be prepared for a deceptively simply game, which often like each individual map, begins simple and then becomes much more challenging as time goes on. Also be prepared to restart each level often as this was designed into the game.As to the gameplay - it is a classic, turn based, hex movement areas, where each unit can move through a certain number of hexes each turn depending on a variety of factors. I believe this is a German made game, and if so, it shows in the intriate and complex level of detail and factors affecting each move and character. I also say this game has some of the most challenging AI I have ever encountered, in that the AI eerily understands the concept of finding the weakest point in your forces, and then concentrating all of its forces agains this point. Seriously, a player needs to plan for the AI to know exactly where to hit each turn to inflict the most damage.Like a chess board one sees in movies, where two old people play each other over time and distance, I return to this game after playing it intensely for awhile. I often stop playing because I encounter a challenge which I cannot overcome and I need time and space to return and conquer the level by approaching it from a new perespective which time allows.An understated masterpiece.. A very nice turn-based strategy game. Your units get XP and you can decide which units will make up your army to adapt to your style of play. The story is okay, but nothing earthshaking. The game runs smoothly and very stable. 9\/10 from me.. I love tactical games, but I have no patience for this nonsense. I got it for like $1.50 but still requested a refund. I think this game had serious potential but the developers just didn't put enough time into it to balance it properly.Maybe the game 'gets better' later on, but there is a seriously bad first impression. I couldn't even get a 'gold victory' on the first map on normal, even after playing it numerous times and trying to learn from my 'mistakes'.Problems1. The timed victory concept just doesn't feel right. It forces you to just throw everything you have at the enemy, leaving very little options to be truly tactical. 2, The enemies keep auto-retreating away almost every time you hit them, making it very difficult to defeat them in a single turn without going deeper into enemy territory and exposing yourself to new enemies to destroy you. If they could auto-retreat once per round, I would be fine with that, but no, there seems to be no limit. 3. The enemies regenerate. Not like 1 or 2 HP, no, almost completely every turn. This further takes the 'tactics' out of the game. You just have to rush and try to kill units, consequences be damned. If you fail to kill a unit, it's basically gg. 4. My 'hero' got one nearly one shot in the first map by basic enemy units (even while I was on neutral terrain). I couldn't use him to do anything except do the 'killing blow', he was so frail. And the enemies just gang him if he goes anywhere near them.They should call this a puzzle game instead of a tactical game, because unless you do things in an exact and precise order, you're screwed. I'm fine with timed combat but there has to be some sense and reason to it.. OK... even though it's one of the more difficult war-strategy games i've played, i'm still going to recommend it because it really does do everything right, it's just frustrating sometimes when a group of orc riders come out of the fog-of-war, pinpoint your captain and end the game in one turn...... *sigh*.....Pros:-Dialog boxes have (cool role-played) speech.-Tutorial doesn't just tell you to do a bunch of stuff while you fumble with the controls, it shows you how to do it, explains it, then lets you have a turn doing it yourself.-lots of cutscenes.-control and watch from far way with one-man icons or zoom in to see the whole troop and detailed (but simple) fight scenes with each battle.-Magic is powerful but limited.-Gives an "estimated outcome" of each battle before you commit to them so you know what to expect. Similar to Advance Wars in this and many other respects.Cons:-It's difficult, even on easy mode expect to die and restart at least once per level either from a surprise attack or from being outnumbered and\/or unlucky.-The healing system is frustrating, yet still tactical. Heal your wounded for free but it takes a full turn, and if you're close to any enemy units you won't heal as much. Units dont heal when in a friendly town.-Friendly cities do not generate gold. In fact, i have yet to find a way to continuously generate gold except "find it" in newly taken towns. This often mean that the units you start a level with are all you get, though you can build up and buy new units with the limited "found" money. This makes the game very offensive-based by nature as there is no point to waiting around to build-up resources that don't exist. This isn't really a bad thing, but i personally am not used to it. Experementing with a powerful unit basically ends with "Ok, now i know not to do THAT.... restart...." because you cant rebuild resource and get another one.-AND A BIG ONE- When your captain dies, level's over, regardless of how powerful\/large your army is. You're done. Restart. This wouldn't be that big of a problem normally, but 90% of the time your captain is your most powerful unit and if you leave him back to protect him there's a good chance you'll lose from lack of power. But if you bring him the AI makes him the #1 target. Frustrating.All in all:A REALLY good fantasy, turn-based strategy game. Frustrating, but rewarding and still good.8\/10 stars Worth buying, worth wasting 30+ hours on.. A Lazy Review:Fantasy General + Heroes 3 + ((Modern Times * Hard Work) - Russian Accent) = Fantasy WarsGood+Recommend : YesNote: hard game.
Fantasy Wars Crack 64 Bit
Updated: Mar 11, 2020
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